The game also features items that can be use. One of them is "senzu beans" - that it uses for restoring health. And a scouter that is uses for scanning any living thing Human, animal, or alien. By pressing one of the shoulder buttons, the player will enter a grid with all the living things that's surrounding the player in it and can scan it by moving a reticle towards it.
What the player will scan is the living thing's power and it's bio. The game also features 25 collectable gold capsules, scattered throughout the Dragon Ball world, as well as other side quests, which eventually lead up to a hidden boss in the game.
The sequel to Dragon Ball Z: The Legacy of Goku, following the Z Warriors as the prepare for the arrival of powerful androids set on wreaking havoc on the world. Game Boy Advance. Players can select from a variety of attacks to use on enemies, which can either be melee or energy.
However, there are also RPG-style stats which can be modified if players level up or if use different capsules which can be found throughout the game, also, unlike the previous game there are HP numbers appearing up the character when hit red numbers show a loss of a HP and green numbers show a recovery of it. After players have completed several events in the storyline, some characters have the ability to transform.
By transforming, stats and speed receive a quick boost. Goku, Gohan, Vegeta, and Trunks undergo a Super Saiyan transformation when prompted and Piccolo simply takes off his weighted clothing a large speed boost rather than a power up, though he also slowly regains health while 'transformed'. Allow us to give you the gist: In each episode of the show, a bunch of people called Saiyans with wily hair, rippling muscles and moon boots fight and talk about power levels for a half hour.
We can assure you, LoG is shorter than the half-hour shows. Legacy of Goku gets a lot of things right--the graphics are some of the best I've seen on GBA, the sound is good, and it follows the convoluted DBZ storyline pretty darn accurately albeit abridged. For those reasons alone, most hardcore DBZ fans will be able to overlook its problems. But I can't. The enemies are unfairly difficult, and close combat isn't an option, lust hitting a creature who is all over you which is all of them is next to impossible to do with any accuracy, much less delivering the multiple hits it takes to put 'em down.
You're left using long-range projectile attacks that are safer but still difficult to land because your opponents move so erratically, as if they're going to act out a tribal dance before killing you.
The gameplay when you're not being chased by hordes of creatures is pretty good, but simplistic. Bring an item here, find this person, plant these trees--nothing new, though if you've never played an action-RPG before, you may have some difficulty, especially in the Temple area of Namek. The game has an unbelievably nasty habit of not fully explaining minor details, leaving a lot to trial-and-error.
This might be the best game ever spawned by DBZ, but it still falls just shy of good. Now that I'm done, about the best thing I can say is that I don't necessarily regret the experience. Goku isn't bad--it's just that with a few adjustments, it could've been a lot better. The controls are too stiff you can't even move diagonally , and battling enemies is both frustrating and boring thanks to touchy hit detection and extremely repetitive fights.
It's too bad, 'cause the underlying game is pretty decent if a bit too short for an RPG. A good rental for casual RPGers. I have a dark secret: I'm a Dragon Ball fan. Hey, it's not my fault. I've been reading the books since the series started, and I happen to enjoy the exploits of Goku and co.
If nothing else, DBZ does a good job of condensing the "Z" storyline into a eight-hour game that functions, on the basest level, as a guided tour through the world of Dragon Ball.
But that's the only reason I dig this mediocre action-RPG. Holding the game back are some clumsy controls and a wimpy combat system. The rest of the "action" is made up of a never-ending series of fetch quests that are useful for little more than killing time.
This one's for younger kids and hardcore fans only. Over the years, hundreds of letters have stacked up in our offices begging and pleading for one thing: a Dragon Ball Z game.
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